About
My name is John William Crossland and for the last 4 years I have worked in the games industry as a Character Artist where I have worked on numerous AAA titles across all platforms including PS3, Xbox360, Wii, PC, DS, PSP, iPad and iPhone. I am a great team player and a fast learner with the ability to learn new programs and skills needed for quick paced projects. I always keep up to date with current techniques and work flows to extend my knowledge base and would like to continue to progress in my career in the games industry. Above all I am a committed hard worker with a passion for Character Art and Asset creation for games.
Skills
- 3d Polygon Modelling and UV Creation for games
- High Detail Sculpting through Zbrush 4 and Mudbox
- Texture Painting and Map Creation
- Diffuse/Normal/Displacement/Occlusion/Cavity Map Creation
- Modelling, Topology, Rigging and Facial Blendshapes
Software
- 3d Studio Max Maya, Softimage XSI, Photoshop, Silo
- Mudbox, Zbrush
- Bodypaint
- Photoshop, Illustrator, After Effects
- Headus UV Layout Pro, Unfold UV layout
